en:territory-war

Territory War

Territory War is a large-scale battle mode in which clans and factions compete for fiefs and expand their territory.

Territory War is held every Wednesday, Friday, and Sunday. The time varies by server.

Server Announced Time Japan Standard Time
Red Cliff / The Mandate Wed, Fri, Sun 19:30–22:00 (UTC+8) Wed, Fri, Sun 20:30–23:00
Jade Seal Wed, Fri, Sun 19:30–22:00 (UTC+1) Thu, Sat, Mon 03:30–06:00
Iron Oath Wed, Fri, Sun 19:30–22:00 (UTC-4) Thu, Sat, Mon 08:30–11:00

The times below use each server's announced time zone.

Phase Time Details
Preparation 19:30–20:00 Players can build Main Camps, structures inside Main Camps, and fief defenses, and can replenish provisions. New battlefronts cannot be opened.
Battle 20:00–21:30 Players can open new battlefronts and contest ownership of fiefs. Main Camps and structures inside them can be built, but fief defenses cannot.
Final 21:30–22:00 New battlefronts and construction cannot be started. Ongoing battlefronts continue until resolved, and attackers can replenish provisions.
Settlement After 22:00 Territory War results are calculated after the Final Phase ends.
Action Preparation Battle Final
Open a new battlefront No Yes No
Build a Main Camp Yes Yes No
Build structures inside a Main Camp Yes Yes No
Build fief defenses Yes No No
Replenish provisions Yes Yes Yes (attackers in an ongoing battle)
Continue an ongoing battle - Yes Yes

The type shown in a tooltip on the M map may differ from the classification used by the Territory War rules. When declaring war, follow the requirements displayed in the game.

Fief Classification How to Open a Battlefront Players Required
Township Can be opened directly 1 or more
County Can be opened directly 3 or more
Stronghold Can be opened directly 5 or more
Pass Advance declaration required 8 or more
Capital Advance declaration required 8 or more
  • A clan member with the appropriate authority declares war by spending Clan Prestige.
  • Before the Battle Phase begins, the first commanding clan is selected based on the declarations and each clan's Prestige at the target fief.
  • Among the clans that declared war, the clan with the highest Prestige at the target fief receives priority to begin the first fief battle.
  • After a battle ends, the next commanding clan is selected again using the updated Clan Prestige values.
  • If the commanding clan does not begin its attack within the time limit, another clan is selected.
  • If a clan loses after declaring war or fails to open a battlefront, its Prestige at the target fief is deducted according to the rules.
  • Each fief provides a base attack duration of 10 minutes.
  • Provisions are required to continue attacking beyond those 10 minutes.
  • Attackers can maintain the battlefront by building a Main Camp within the target fief's jurisdiction, preparing a Granary, and donating provisions.
  • If provisions run out, the attack can no longer continue and may end in failure.
  • Both attackers and defenders can check the attackers' provision status.
  • Upgrade your Personal Camp to Lv. 4 and build a Wagon Camp to switch to a Transport Unit when deploying. Transport Units have greatly increased camp capacity and can donate provisions to a Granary.
  • en/territory-war.txt
  • Last modified: 2026/07/27 16:14
  • by fruct-c