Territory War
Territory War is a large-scale battle mode in which clans and factions compete for fiefs and expand their territory.
Schedule
Territory War is held every Wednesday, Friday, and Sunday. The time varies by server.
| Server | Announced Time | Japan Standard Time |
|---|---|---|
| Red Cliff / The Mandate | Wed, Fri, Sun 19:30–22:00 (UTC+8) | Wed, Fri, Sun 20:30–23:00 |
| Jade Seal | Wed, Fri, Sun 19:30–22:00 (UTC+1) | Thu, Sat, Mon 03:30–06:00 |
| Iron Oath | Wed, Fri, Sun 19:30–22:00 (UTC-4) | Thu, Sat, Mon 08:30–11:00 |
Phases
The times below use each server's announced time zone.
| Phase | Time | Details |
|---|---|---|
| Preparation | 19:30–20:00 | Players can build Main Camps, structures inside Main Camps, and fief defenses, and can replenish provisions. New battlefronts cannot be opened. |
| Battle | 20:00–21:30 | Players can open new battlefronts and contest ownership of fiefs. Main Camps and structures inside them can be built, but fief defenses cannot. |
| Final | 21:30–22:00 | New battlefronts and construction cannot be started. Ongoing battlefronts continue until resolved, and attackers can replenish provisions. |
| Settlement | After 22:00 | Territory War results are calculated after the Final Phase ends. |
Actions Available by Phase
| Action | Preparation | Battle | Final |
|---|---|---|---|
| Open a new battlefront | No | Yes | No |
| Build a Main Camp | Yes | Yes | No |
| Build structures inside a Main Camp | Yes | Yes | No |
| Build fief defenses | Yes | No | No |
| Replenish provisions | Yes | Yes | Yes (attackers in an ongoing battle) |
| Continue an ongoing battle | - | Yes | Yes |
Fiefs and Declaration Requirements
The type shown in a tooltip on the M map may differ from the classification used by the Territory War rules. When declaring war, follow the requirements displayed in the game.
| Fief Classification | How to Open a Battlefront | Players Required |
|---|---|---|
| Township | Can be opened directly | 1 or more |
| County | Can be opened directly | 3 or more |
| Stronghold | Can be opened directly | 5 or more |
| Pass | Advance declaration required | 8 or more |
| Capital | Advance declaration required | 8 or more |
War Declarations and Commanding Clans
- A clan member with the appropriate authority declares war by spending Clan Prestige.
- Before the Battle Phase begins, the first commanding clan is selected based on the declarations and each clan's Prestige at the target fief.
- Among the clans that declared war, the clan with the highest Prestige at the target fief receives priority to begin the first fief battle.
- After a battle ends, the next commanding clan is selected again using the updated Clan Prestige values.
- If the commanding clan does not begin its attack within the time limit, another clan is selected.
- If a clan loses after declaring war or fails to open a battlefront, its Prestige at the target fief is deducted according to the rules.
Provisions and Continuing an Attack
- Each fief provides a base attack duration of 10 minutes.
- Provisions are required to continue attacking beyond those 10 minutes.
- Attackers can maintain the battlefront by building a Main Camp within the target fief's jurisdiction, preparing a Granary, and donating provisions.
- If provisions run out, the attack can no longer continue and may end in failure.
- Both attackers and defenders can check the attackers' provision status.
- Upgrade your Personal Camp to Lv. 4 and build a Wagon Camp to switch to a Transport Unit when deploying. Transport Units have greatly increased camp capacity and can donate provisions to a Granary.