====== Territory War ====== Territory War is a large-scale battle mode in which clans and factions compete for fiefs and expand their territory. ===== Schedule ===== Territory War is held every Wednesday, Friday, and Sunday. The time varies by server. ^ Server ^ Announced Time ^ Japan Standard Time ^ | Red Cliff / The Mandate | Wed, Fri, Sun 19:30–22:00 (UTC+8) | Wed, Fri, Sun 20:30–23:00 | | Jade Seal | Wed, Fri, Sun 19:30–22:00 (UTC+1) | Thu, Sat, Mon 03:30–06:00 | | Iron Oath | Wed, Fri, Sun 19:30–22:00 (UTC-4) | Thu, Sat, Mon 08:30–11:00 | ===== Phases ===== The times below use each server's announced time zone. ^ Phase ^ Time ^ Details ^ | Preparation | 19:30–20:00 | Players can build Main Camps, structures inside Main Camps, and fief defenses, and can replenish provisions. New battlefronts cannot be opened. | | Battle | 20:00–21:30 | Players can open new battlefronts and contest ownership of fiefs. Main Camps and structures inside them can be built, but fief defenses cannot. | | Final | 21:30–22:00 | New battlefronts and construction cannot be started. Ongoing battlefronts continue until resolved, and attackers can replenish provisions. | | Settlement | After 22:00 | Territory War results are calculated after the Final Phase ends. | ==== Actions Available by Phase ==== ^ Action ^ Preparation ^ Battle ^ Final ^ | Open a new battlefront | No | Yes | No | | Build a Main Camp | Yes | Yes | No | | Build structures inside a Main Camp | Yes | Yes | No | | Build fief defenses | Yes | No | No | | Replenish provisions | Yes | Yes | Yes (attackers in an ongoing battle) | | Continue an ongoing battle | - | Yes | Yes | ===== Fiefs and Declaration Requirements ===== The type shown in a tooltip on the M map may differ from the classification used by the Territory War rules. When declaring war, follow the requirements displayed in the game. ^ Fief Classification ^ How to Open a Battlefront ^ Players Required ^ | Township | Can be opened directly | 1 or more | | County | Can be opened directly | 3 or more | | Stronghold | Can be opened directly | 5 or more | | Pass | Advance declaration required | 8 or more | | Capital | Advance declaration required | 8 or more | ===== War Declarations and Commanding Clans ===== * A clan member with the appropriate authority declares war by spending Clan Prestige. * Before the Battle Phase begins, the first commanding clan is selected based on the declarations and each clan's Prestige at the target fief. * Among the clans that declared war, the clan with the highest Prestige at the target fief receives priority to begin the first fief battle. * After a battle ends, the next commanding clan is selected again using the updated Clan Prestige values. * If the commanding clan does not begin its attack within the time limit, another clan is selected. * If a clan loses after declaring war or fails to open a battlefront, its Prestige at the target fief is deducted according to the rules. ===== Provisions and Continuing an Attack ===== * Each fief provides a base attack duration of 10 minutes. * Provisions are required to continue attacking beyond those 10 minutes. * Attackers can maintain the battlefront by building a Main Camp within the target fief's jurisdiction, preparing a Granary, and donating provisions. * If provisions run out, the attack can no longer continue and may end in failure. * Both attackers and defenders can check the attackers' provision status. * Upgrade your [[personal-camp|Personal Camp]] to Lv. 4 and build a Wagon Camp to switch to a Transport Unit when deploying. Transport Units have greatly increased camp capacity and can donate provisions to a Granary.